ResErectTM - conversion and import toolsTM 3ds max R3.x, 4.x and up
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The results of ResErect are deceptive:   Its hard to tell that this sophisticated character object is comprised of Splines converted from mesh primitives


ResErect was used to convert the primitive mesh surfaces to Splines, and optimize them so that they were easy to join and reshape into this sophisticated 3D form. Surface was generated with Surf-iT(also available from GHOST 3D)


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